4 of Spades
Game 1: The Records of the Four Kingdoms
(from Liar Game)
Split into 4 teams (Orange/Yellow/Blue/Green)
The rules are simple:
- Last team remaining wins.
- Each team starts the game with 20 hp.
- Each round, a team can choose to attack between 0 and 3 teams and defend against 0 to 3 teams, for a maximum number of 3 actions per round.
- Each action costs 1 hp.
- Not defending against an attack costs 3 hp.
- When a team reaches 0 hp, they’re out of the game.
- If no actions are taken 3 rounds in a row, the team with the most hp wins.
Each round lasts 5 minutes; repeat rounds until there’s a winner.
Eliminated teams can eat / mingle
Hosts (1 per team) will keep track of their actions/hp through the whiteboard
Game 2: The Circle
(from Circle)
Winning team stands in a circle.
Every 2 minutes, they must point at one person to eliminate. Person with the most votes is removed from the circle.
Repeat until final 2.
If they tie for 3 rounds, go into FINALE
FINALE: Modified Prisoner’s Dilemma
Let first place be A, second place be B, third place be C.
A and B get on stage and play a modified version of Prisoner’s Dilemma.
A five minute timer starts. Both players can click cooperate or defect at any time. They cannot see what the other person chose.
- If both players click cooperate, the first one to click cooperate wins.
- If one player cooperates and the other defects, the defector is the winner.
- If both players defect, C wins.
The winner gets 1 VIP Ti-Bear Boba pass!